Even though excitement is ramping up for Cyberpunk 2077's single player campaign, the game will eventually receiving a multiplayer component in the future. There's not a whole lot known about the multiplayer component currently, but with the September delay of the base game, multiplayer won't be coming until 2022 at the earliest. Despite this, CD Projekt Red appears to be treating development of this multiplayer component with care as its own entity.
Fans were hesitant at first to the initial announcement of a multiplayer component, and rightfully so. In a lot of ways, people figured developing multiplayer alongside Cyberpunk 2077 would serve to hinder the experience. But the experience is being treated as a separate entity, only to come out after additional post-launch DLC comes out for the main single player game. Cyberpunk 2077's multiplayer is being treated as its own game, so fans should be optimistic on what multiplayer may look like for the RPG.
As mentioned previously, Cyberpunk 2077's multiplayer component currently under development is being treated by CD Projekt Red as its own entity. Even though the delay gives more time for the multiplayer mode/game to be developed and refined further, there's no particular reason for pessimism yet. CD Projekt Red's publishing head Michal Nowakowski stated during an investor Q&A that "in terms of multiplayer, one thing we need to make clear is the triple-A release we're working on in parallel with [Cyberpunk 2077] is Cyberpunk multiplayer." While there's nothing concrete to go on from Nowakowski's comments, it seems he is inferring that Cyberpunk 2077's multiplayer component has dedicated enough resources for the project to be considered its own standalone release.
That being said, expectations are high for the multiplayer component of Cyberpunk. Considering the mode is likely going to be in development for at least another few years, it'll likely be more than just team deathmatch or the standard fare of multiplayer modes. Cyberpunk 2077's official multiplayer portion is being touted as an extension to the single player portion, meaning gameplay will likely follow the same RPG style. This likely means players will be able to mingle and work together in the world of Night City, not just condensed maps for only certain modes/activities. A proper comparison, potentially, would be to Grand Theft Auto Online, meaning higher player counts and more open-ended and varied gameplay in Cyberpunk's multiplayer.
More than likely players will create their own custom character, rather than continuing to play as "V" from Cyberpunk 2077's singleplayer. Similar to Red Dead Online, players will utilize Cyberpunk 2077's detailed character creation in tandem with the game's classes to craft how they'd like to play in the multiplayer game. From there, players will likely get an introductory questline specific to their class, and then given the reins to play the game how they'd like. Exploring and living in Night City will likely be some kind of amalgamation between the best aspects of Fallout 76 and Grand Theft Auto Online, where players will have MMO-lite progression systems and plenty of freedom to carve out their player's identity and brand. Of course, this is all just speculation.
Optimism aside, Cyberpunk 2077's multiplayer component is years away. Prior to Cyberpunk 2077's delay the multiplayer portion was slated for 2021, but that's been pushed back to 2022 at the earliest. This was prior to the pandemic, so there is a possibility this may shift back further, but for now CD Projekt Red has given no indication on additional delays for the multiplayer component. The publisher has made it explicitly clear that multiplayer for Cyberpunk 2077 will only release after some additional DLC has already come out for the single player portion of the game, considering that's going to be the bulk of the Cyberpunk experience.
Cyberpunk 2077 will release on September 17 for PC, PS4, Stadia, Xbox One, and Xbox Series X
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